Not useful when you don't have a life lead, especially with long range opponent.Can eat a hard jump-in if fireball is spammed without plans.Lose to some characters with better zoning.It will always work on most characters.His fake fireball can be used to make things more interesting and safer. The most obvious to just prompt people into jumping and anti-airing them with his DP (one of the best in the game). He can play a good old and oldy zoning style with his fireball and DP. Can be punished afar due to its hurtbox being extended very far horizontally.Prone to be deflected if too predictable.Can be used to play a game of keep out, can force character to jump in some cases. Risk-reward ratio is not the best, can run in a lot of stuff.Īnother good button is his far 5B, it's a great poke with great range.
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